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Primary School

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Mrs Bambrick is our Computing subject leader.

At Shirland Primary School, we use the Wokingham scheme of work to ensure that the National Curriculum objectives for computing are taught. This includes the main areas of computing which are modelling and control, handling data and research and using multimedia programs and apps to produce content.

Online safety is taught across all areas of the curriculum but through PSHE and computing in particular. We use Project Evolve resources to support the children's learning and our team of KS2 i-vengers help to support the other children in school during special assemblies and days such as the Internet safety day every February.

Click the link below for more information about the i-vengers' project.

Curriculum Overviews

In key stage 1 and 2 we follow the Wokingham Computing scheme of work as recommended by Derbyshire Education Authority. This is available to view in school.

The EYFS framework does not specifically mention computing, however many of the Early Learning Goals are supported and developed through the use of computing skills and software. The table below shows the prerequisite skills for computing within the National Curriculum.


Three and Four-Year-Olds

Personal, Social and Emotional Development

  • Remember rules without needing an adult to remind them.

Physical Development

  • Match their developing physical skills to tasks and activities in the setting.

Understanding the World

  • Explore how things work.


Personal, Social and Emotional Development

  • Show resilience and perseverance in the face of a challenge.
  • Know and talk about the different factors that support their overall health and wellbeing:

- sensible amounts of ‘screen time’.

Physical Development

  • Develop their small motor skills so that they can use a range of

tools competently, safely and confidently.

Expressive Arts and Design

  • Explore, use and refine a variety of artistic effects to express

their ideas and feelings.


Personal, Social and Emotional Development

Managing Self

  • Be confident to try new activities and show independence,

resilience and perseverance in the face of challenge.

  • Explain the reasons for rules, know right from wrong and try to behave accordingly.

Expressive Arts and Design


with Materials

  • Safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function.